Date: Mon, 8 Jun 1998 02:28:54 -0700 (PDT) Reply-To: sberthet@ina.fr From: Sebastien Berthet To: Multiple recipients of list Subject: QuickTime for YB with the C API : the code ! Hello, Here is a simple app demonstrating how to use QuickTime in Project Builder. You can : - open a movie - make a new movie - save a movie - generate a sprite track (put the pict files in the /images directory) - tween the sound volume to a "decreasing" track. - tween the movie matrix to a "rotating" track. The code is mostly copy-pasted from the original QT sample code. So, do whatever you want with it :-) You can find the zip archive (about 1Mb) at : http://wwwperso.hol.fr/~sberthet/QTSkeleton.zip About the universal headers : Michel (from Exbang) told me the code does not compile with the latest universal headers (QT3 for MacOS 8), but with the QT3 for MacOS 7.5 (version 3.0.1). So, I've included them in the package (directory CIncludes). The only change I had to do in these headers to make them compile under Project Builder is in the file ConditionalMacros.h where I just put a #define NeXT. Have fun -- Sebastien Berthet INA Engineer work : mailto:sberthet@ina.fr http://www.ina.fr/INA/Recherche/Anim2D/A2000/ !work : mailto:sberthet@hol.fr http://wwwperso.hol.fr/~sberthet/