vst.media_addon
version 0.4.0



Introduction

Installing

Configuration

Usage

Examples

Limitations

Contact





VST is a trademark von Steinberg Soft- und Hardware GmbH

Examples


In this section I've compiled a few possible setups for using the VST add-on in combination with Cortex.

Enhancing CD Audio

One possible thing you can do with Cortex and the VST add-on is to route the output of your computers CD player through one or more plugins. To do this, you should first start CD playback using the BeOS CD Player application.

Then in Cortex, double-click on the audio output node (the one with the speaker icon) to bring up its parameters, and mute the CD channel. Next double-click on the audio input node (featuring a microphone icon), select CD from the list of available sources and make sure the volume fader is not at the bottom. These settings will let us stream the audio from CD through the system instead of playing it back directly through your soundcards output.

CD Audio


Now instantiate a VST plugin by dragging it from the Media Add-Ons window to the main window. After the node panel shows up, connect the output of the audio input node to the stereo input of the VST plugin (if there are two inputs, the stereo input will be the first) and the output of the VST plugin to a free input on the Audio Mixer.

In the Cortex Transport window, set the Run Mode to 'Recording' and press the start button. If all goes well, you should be hearing the CD again, but this time being processed by the plugin!
  • As you would expect, this is not limited to CD audio. Indeed you can choose any other source (your microphone our line input for example) and route it's sound through a plugin.

More FX for ObjektSynth

If you have ObjektSynth, the awesome software synthesizer for BeOS by Objekt, try running it in parallel with Cortex. You'll see a node panel resembling ObjektSynth in Cortex' main window. ObjektSynth will have one connection to the Audio Mixer for every active patch. Each patch also gets an additional free output that you can use to hook up a VST plugin.

ObjektSynth


After instantiating the plugin you want to play with, connect it to ObjektSynth and the Audio Mixer as shown above. Before you start the plugin, remember to mute the original ObjektSynth input channel on the mixer, so it doesn't mix with the processed signal.

  • Actually you should break the direct connection between ObjektSynth and the mixer to reduce CPU cost, as ObjektSynth will continue to calculate the sound not knowing that the channel is muted.


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