uCON64 1.9.7 Unix 1999-2001 by (various) Uses code from various people. See 'DEVELOPERS' for more! This may be freely redistributed under the terms of the GNU Public License USAGE: ucon64 [OPTION(S)] ROM [FILE] -e emulate/run ROM (check INSTALL and $HOME/.ucon64rc for more) -crc show CRC32 value of ROM -crchd show CRC32 value of ROM (regarding to +512 Bytes header) -dbs search ROM database (all entries) by CRC32; $ROM=0xCRC32 -db ROM database statistics (# of entries) -dbv view ROM database (all entries) -ls generate ROM list for all ROMs; $ROM=DIRECTORY -lsv like -ls but more verbose; $ROM=DIRECTORY -rl rename all files in DIRECTORY to lowercase; $ROM=DIRECTORY -ru rename all files in DIRECTORY to uppercase; $ROM=DIRECTORY -hex show ROM as hexdump; use "ucon64 -hex $ROM|less" -find find string in ROM; $FILE=STRING ('?'==wildcard for ONE char!) -c compare ROMs for differencies; $FILE=OTHER_ROM -cs compare ROMs for similarities; $FILE=OTHER_ROM -swap swap/(de)interleave ALL Bytes in ROM (1234<->2143) -ispad check if ROM is padded -pad pad ROM to full Mb -padhd pad ROM to full Mb (regarding to +512 Bytes header) -stp strip first 512 Bytes (possible header) from ROM -ins insert 512 Bytes (0x00) before ROM -strip strip Bytes from end of ROM; $FILE=VALUE -b apply Baseline/BSL patch (<=x.x); $FILE=PATCHFILE -i apply IPS patch (<=1.2); $FILE=PATCHFILE -mki create IPS patch; $FILE=CHANGED_ROM -a apply APS patch (<=1.2); $FILE=PATCHFILE -mka create APS patch; $FILE=CHANGED_ROM -na change APS description; $ROM=PATCHFILE $FILE=DESCRIPTION -ppf apply PPF patch (<=2.0); $ROM=ISO_IMAGE $FILE=PATCHFILE -mkppf create PPF patch; $ROM=ISO_IMAGE $FILE=CHANGED_IMAGE -nppf change PPF description; $ROM=PATCHFILE $FILE=DESCRIPTION -idppf change PPF FILE_ID.DIZ (2.0); $ROM=PATCHFILE $FILE=FILE_ID.DIZ TODO: -xps apply XPS patch; $ROM=ISO_IMAGE $FILE=PATCHFILE TODO: -mkxps create XPS patch; $ROM=ISO_IMAGE $FILE=CHANGED_IMAGE GameBoy Advance 2001 Nintendo http://www.nintendo.com -gba force recognition -hd force ROM has header (+512 Bytes) -nhd force ROM has no header * show info (default) -n change ROM name; $FILE=NEWNAME -logo restore ROM logo character data 0x04-0x9F -chk fix ROM checksum -sram patch ROM for SRAM saving -crp slow down Flash Advance Linker access for ROM (crash patch); $FILE=WAIT_TIME $FILE=0 (default in most crash patches) $FILE=4 (faster than 0, slower than 8) $FILE=8 (faster than 4, slower than 28) $FILE=12 (slowest cartridge access speed) $FILE=16 (faster than 28, but slower than 20) $FILE=20 (default in most original carts) $FILE=24 (fastest cartridge access speed) $FILE=28 (faster than 8 but slower than 16) -strip strip Bytes from end of ROM (use -ispad before); $FILE=VALUE -i apply IPS patch (<=1.2); $FILE=PATCHFILE -mki create IPS patch; $FILE=CHANGED_ROM -xfal send/receive ROM to/from Flash Advance Linker; $FILE=PORT receives automatically when $ROM does not exist -xfalc<n> specify chip size in mbits of ROM in Flash Advance Linker when receiving. n can be 8,16,32,64,128 or 256. default is -xfalc32 -xfalm use SPP mode, default is EPP Nintendo 64 1996 Nintendo http://www.nintendo.com -n64 force recognition -swp force ROM is swapped (2143) -nswp force ROM is not swapped (1234) * show info (default) -n change ROM name; $FILE=NEWNAME -v64 convert to Doctor V64 (and compatibles/swapped) -z64 convert to Z64 (Zip Drive/not swapped) -bot add/extract boot code to(from) ROM; $FILE=BOOTCODE extracts automatically when $FILE does not exist (4032 Bytes) supports: 6101, 6102, 6103, 6105 and 6106 boot codes -sram LAC's Makesram; $ROM=(LAC's SRAM ROM image) $FILE=SRAMFILE the SRAMFILE must have a size of 512 Bytes -usms Jos Kwanten's ultraSMS (Sega Master System/GameGear Emulator); $ROM=(Jos Kwanten's ultraSMS ROM image) $FILE=SMSROM(<=4Mb) -chk fix ROM checksum -p pad ROM to full Mb -a apply APS patch (<=1.2); $FILE=PATCHFILE -mka create APS patch; $FILE=CHANGED_ROM -na change APS description; $ROM=PATCHFILE $FILE=DESCRIPTION -i apply IPS patch (<=1.2); $FILE=PATCHFILE -mki create IPS patch; $FILE=CHANGED_ROM -xv64 send/receive ROM to/from Doctor V64; $FILE=PORT receives automatically when $ROM does not exist -xdjr send/receive ROM to/from Doctor64 Jr; $FILE=PORT receives automatically when $ROM does not exist TODO: test if -xdjr does work with the hardware TODO: -xcd64 send/receive ROM to/from CD64; $FILE=PORT receives automatically when $ROM does not exist Super Nintendo/SNES/Super Famicon 1990 Nintendo http://www.nintendo.com -snes force recognition -hi force ROM is HiROM -nhi force ROM is not HiROM -hd force ROM has SMC/FIG/SWC header (+512 Bytes) -nhd force ROM has no SMC/FIG/SWC header (MGD2/MGH/RAW) -ns force ROM is not splitted -isint force ROM is in interleaved format -isint2 force ROM is in interleaved format 2 -isnint force ROM is not in interleaved format * show info (default) -n change ROM name; $FILE=NEWNAME -smc convert to Super Magicom/SMC -fig convert to *Pro Fighter*/(all)FIG -figs convert Snes9x/ZSNES *.srm (SRAM) to *Pro Fighter*/(all)FIG -swc convert to Super Wild Card*/(all)SWC -swcs convert Snes9x/ZSNES *.srm (SRAM) to Super Wild Card*/(all)SWC -mgd convert to Multi Game*/MGD2/MGH/RAW -gd3 convert to Professor SF(2) Game Doctor SF3/6/7 -ufos convert Snes9x/ZSNES *.srm (SRAM) to Super UFO -dint convert ROM to non-interleaved format -col convert 0xRRGGBB (html) <-> 0xXXXX (snes); $ROM=0xCOLOR this routine was used to find green colors in games and to replace them with red colors (blood mode) -j join splitted ROM -s split ROM into 4Mb parts (for backup unit(s) with fdd) -p pad ROM to full Mb -k remove protection (crack) -f remove NTSC/PAL protection -l convert to SlowROM -chk fix ROM checksum -gge encode GameGenie code; $ROM=AAAAAA:VV -ggd decode GameGenie code; $ROM=XXXX-XXXX -gg apply GameGenie code (permanent); $FILE=XXXX-XXXX -b apply Baseline/BSL patch (<=x.x); $FILE=PATCHFILE -i apply IPS patch (<=1.2); $FILE=PATCHFILE -mki create IPS patch; $FILE=CHANGED_ROM -xswc send/receive ROM to/from Super Wild Card*/(all)SWC; $FILE=PORT receives automatically when $ROM does not exist Press q to abort ^C will cause invalid state of backup unit -xswcs send/receive SRAM to/from Super Wild Card*/(all)SWC; $FILE=PORT receives automatically when $ROM does not exist Press q to abort ^C will cause invalid state of backup unit TODO: -xfig send/receive ROM to/from *Pro Fighter*/(all)FIG; $FILE=PORT receives automatically when $ROM does not exist TODO: -xsmc send/receive ROM to/from Super Magicom/SMC; $FILE=PORT receives automatically when $ROM does not exist TODO: -xmgd send/receive ROM to/from Multi Game*/MGD2/MGH/RAW; $FILE=PORT receives automatically when $ROM does not exist Neo Geo Pocket/Neo Geo Pocket Color 1998/1999 SNK http://www.neogeo.co.jp -ngp force recognition * show info (default) TODO: -xfpl send/receive ROM to/from Flash Pocket Linker; $FILE=PORT receives automatically when $ROM does not exist Neo Geo/(Neo Geo CD(Z))/MVS/(M.A.M.E.) 1990/1994 SNK http://www.neogeo.co.jp -ng force recognition -ns force ROM is not splitted * show info (default) -bios convert NeoCd Bios to work with NeoCD emulator; $ROM=BIOS http://www.illusion-city.com/neo/ -sam convert SAM/M.A.M.E. sound to WAV; $ROM=SAMFILE Genesis/Sega Mega Drive/(Sega CD)/(32X)/Nomad 1989/19XX/19XX SEGA http://www.sega.com -gen force recognition -hd force ROM has SMD header (+512 Bytes) -nhd force ROM has no SMD header (MGD2/MGH/RAW) -ns force ROM is not splitted * show info (default) -smd convert to Super Magicom Drive/SMD -mgd convert to Multi Game*/MGD2/MGH/RAW -j join splitted ROM -n change foreign ROM name; $FILE=NEWNAME -n2 change japanese ROM name; $FILE=NEWNAME -s split ROM into 4Mb parts (for backup unit(s) with fdd) -p pad ROM to full Mb TODO: -chk fix ROM checksum -1991 fix old third party ROMs to work with consoles build after October 1991 by inserting "(C) SEGA" and "(C)SEGA" -gge encode GameGenie code; $ROM=AAAAAA:VVVV -ggd decode GameGenie code; $ROM=XXXX-XXXX TODO: -gg apply GameGenie code (permanent); $FILE=XXXX-XXXX -b apply Baseline/BSL patch (<=x.x); $FILE=PATCHFILE -i apply IPS patch (<=1.2); $FILE=PATCHFILE -mki create IPS patch; $FILE=CHANGED_ROM TODO: -xsmd send/receive ROM to/from Super Magicom Drive/SMD; $FILE=PORT receives automatically when $ROM does not exist TODO: -xmgd send/receive ROM to/from Multi Game*/MGD2/MGH/RAW; $FILE=PORT receives automatically when $ROM does not exist GameBoy/(Super GB)/GB Pocket/Color GB/(GB Advance) 1989/1994/1996/1998/2001 Nintendo http://www.nintendo.com -gb force recognition -hd force ROM has SSC header (+512 Bytes) -nhd force ROM has no SSC header * show info (default) -n change ROM name; $FILE=NEWNAME -mgd convert to Multi Game*/MGD2/RAW -ssc convert to Super Smart Card/SSC (+512 Bytes) -sgb convert from GB Xchanger/GB/GBC to Super Backup Card/GX/GBX -gbx convert from Super Backup Card/GX/GBX to GB Xchanger/GB/GBC -n2gb convert for use with Kami's FC Emulator (NES Emulator); $ROM=NES_ROM $FILE=FC.GB (the Emulator) m-kami@da2.so-net.ne.jp www.playoffline.com -chk fix ROM checksum -gge encode GameGenie code; $ROM=AAAA:VV or $ROM=AAAA:VV:CC -ggd decode GameGenie code; $ROM=XXX-XXX or $ROM=XXX-XXX-XXX -gg apply GameGenie code (permanent); $FILE=XXX-XXX or $FILE=XXX-XXX-XXX -b apply Baseline/BSL patch (<=x.x); $FILE=PATCHFILE -i apply IPS patch (<=1.2); $FILE=PATCHFILE -mki create IPS patch; $FILE=CHANGED_ROM -xgbx send/receive ROM to/from GB Xchanger; $FILE=PORT receives automatically when $ROM does not exist -xgbxs send/receive SRAM to/from GB Xchanger; $FILE=PORT receives automatically when $ROM does not exist -xgbxb<n> send/receive 64kbits SRAM to/from GB Xchanger bank n $FILE=PORT; receives automatically when $ROM does not exist Panther(32bit prototype)/Jaguar64/(Jaguar64 CD) 1989 Flare2/1993 Atari/1995 Atari -jag force recognition -hd force ROM has header (+512 Bytes) -nhd force ROM has no header * show info (default) Handy(prototype)/Lynx/Lynx II 1987 Epyx/1989 Atari/1991 Atari -lynx force recognition -hd force ROM has LNX header (+64 Bytes) -nhd force ROM has no LNX header * show info (default) -lyx convert to LYX/RAW (strip 64 Bytes LNX header) -lnx convert to LNX (uses default values for the header); adjust the LNX header with the following options -n change ROM name (LNX only); $FILE=NEWNAME -nrot set no rotation (LNX only) -rotl set rotation left (LNX only) -rotr set rotation right (LNX only) -b0 change Bank0 kBytes size (LNX only); $FILE={0,64,128,256,512} -b1 change Bank1 kBytes size (LNX only); $FILE={0,64,128,256,512} PC-Engine (CD Unit/Core Grafx(II)/Shuttle/GT/LT/Super CDROM/DUO(-R(X))) Super Grafx/Turbo (Grafx(16)/CD/DUO/Express) 1987/19XX/19XX NEC -pce force recognition -hd force ROM has SMG header (+512 Bytes) -nhd force ROM has no SMG header (MGD2/RAW) * show info (default) -smg convert to Super Magic Griffin/SMG -mgd convert to Multi Game Doctor*/MGD2/RAW TODO: -xmgd send/receive ROM to/from Multi Game*/MGD2/MGH/RAW; $FILE=PORT receives automatically when $ROM does not exist Sega Master System(II/III)/GameGear (Handheld) 1986/19XX SEGA http://www.sega.com -sms force recognition -hd force ROM has header (+512 Bytes) -nhd force ROM has no header (MGD2/MGH/RAW) * show info (default) -mgd convert to Multi Game*/MGD2/MGH/RAW -smd convert to Super Magicom Drive/SMD (+512 Bytes) -gge encode GameGenie code; $ROM=AAAA:VV or $ROM=AAAA:VV:CC -ggd decode GameGenie code; $ROM=XXX-XXX or $ROM=XXX-XXX-XXX -gg apply GameGenie code (permanent); $FILE=CODE-CODE TODO: -xsmd send/receive ROM to/from Super Magicom Drive/SMD; $FILE=PORT receives automatically when $ROM does not exist Nintendo Entertainment System/NES 1983 Nintendo http://www.nintendo.com -nes force recognition * show info/contents (default); $ROM=ROM or $ROM=DISKIMAGE -hd force ROM has FFE header (+512 Bytes) -nhd force ROM has no FFE header -ns force ROM is not splitted -ffe convert to FFE (+512 Bytes) -ines convert to iNES(Emu)/RAW -ineshd extract iNES header from ROM (16 Bytes) -fds convert FAM to Famicon DiskSystem/FDS (diskimage) -fdsl list Famicon DiskSystem/FDS (diskimage) contents -j join Pasofami/PRM/PRG/CHR/700/splitted ROM -gge encode GameGenie code; $ROM=AAAA:VV or $ROM=AAAA:VV:CC -ggd decode GameGenie code; $ROM=XXXXXX or $ROM=XXXXXXXX -gg apply GameGenie code (permanent); $FILE=XXXXXX or $FILE=XXXXXXXX Sega System 16(A/B)/Sega System 18/dual 68000 1987/19XX/19XX SEGA http://www.sega.com Atari VCS 2600(aka Stella)/Atari 5200 SuperSystem/Atari CX7800/Atari 2600 Jr 1977/1982/1984/1986 Atari ColecoVision 19XX Nintendo Virtual Boy 19XX Nintendo http://www.nintendo.com WonderSwan/WonderSwan Color 19XX/19XX Bandai Vectrex 19XX Intellivision 19XX Mattel -s16, -ata, -coleco, -vboy, -swan, -vec, -int force recognition * show info (default) Database: 15217 known ROMs in ucon64_db.c (+0) TIP: ucon64 -help -snes (would show only Super Nintendo related help) ucon64 -help|less (to see everything in less) give the force recognition option a try if something went wrong All CD-based consoles are supported by uCONCD; go to http://ucon64.sf.net Report problems/ideas/fixes to noisyb@gmx.net or go to http://ucon64.sf.net