DiamondGirl Game V1.1.2
Created February 15. 1999
Updated December 17. 1999

There is some bug fixes in this version. No new features included. Sorry.
It is possible that Diamond Girl II will apear with great amount of new
features and OpenGL in some day. But it is not under production. Yet.




The Game

Well. You have probably seen this kind of game before haven`t you ? It`s now
available for BeOS. All game levels can be played through even if how imposible it
would feel. If the game feels too easy or too hard you may adjust difficulty level
by changing "Time Factor" and "Score Count For New Live" variables from Control
file. Some key settings can also be changed from there.





How To Play

The goal is to collect required amount of diamonds. When you have achieved that
goal the home will activate. And you should go there before you run out of time.
Yellow expanding stuff is called Cheese. If you can surround it with
something it will change in to the diamonds otherwise it will blow and there is plenty
of rocks left from it. Beetle will blow if you drop something on it or if it touches to
cheese. Result of explosion may vary between levels. Keys are used to open
doors. And you have better find out what for the other blocks are created.
Available lives have been limited in sixteen and in normal game you will
have new live for every 400 game points ( the score ). You will get the score from
diamonds ( 1 score points ) and from available time when you have completed
the level ( Time / 2 ). You may write down the "Continue Code" and continue the
game some other time.



Power

This game is optimized to run 25 frames per second And it will require 300MHz
for now. Game should work just fine with 133MHz. You may configure the game
by editing Control File. It`s not necessery but it will increase quality
If your computer is running with 133MHz you may setup Graphics Frequency
to 12Hz, Game frq. to 24Hz and Thread control to 1.
If you have plenty of power to use I recommend to turn thread control to 0.
And setting both frequencies to 25 Hz and timefactor to 100.



Known Malfunctions in version 1.1

Double buffering may not work with all kind of graphics cards
Unknown reason. Should be disabled automaticly if problem detected



Guarantee

This Software have not caused any damage while creating and testing it. But
Using this software is at your own risk and there is no guarantee of any kind.



Creating Field Package

First you should create New Folder and rename it as you want ( "MyFolder" ).
Then you should Create a game field. And you must quick save it. Then you have
to take a copy from edit.map that`s in a Data Folder and then you have better
move the copy in your own folder and rename the file as you like. After that it`s
time to create field list with StyledEdit program. First write package title like
this " %A title = My FieldPackage " then write path name ( the folder you just
created ) at this way " %B path = /MyFolder/ " finally you have to write field
name like this " #00 MyFiled00.map " remember to start counting from zero.
You should include one extra line like " End Of File " in end of that file.
And then you must save that file you just wrote. The Name might be something
like this "MyFieldPackage.fieldset" Then..
Load " FieldSetUp " file from DiamondGirl main folder. And Write new line in there
" #01 MyFolder/MyFieldPackage.fieldset " And save it. Then you may start
creating more fields and add those names in MyFieldPackage.fieldset file.




Copying Terms

The Game
This game is Freeware and it can be freely distributed without any fee.

Game levels you have created
You may create the terms of your own. If no copying terms included with the level
package it can be freely distributed without any fee.



Controls

Game
Move = Arrow Keys
Snap = Right Shift ( can be changed )
Bomb = Enter ( can be changed )
Quit = ESC

Editor
1-6 = Scroll Speed
C = Control Panel
L = Load Editor Field ( Quick Load ) ( /Data/edit.map )
S = Save Editor Field
D = Load Default Background ( /Data/default.map )
OW = Overwrite Currently Selected Field
F1 - F8 = Change Control Panel Values
Move = Arrow Keys
Edit = Mouse
T = Test
PgUp = Scroll Menu Bar Up
PgDn = Scroll Menu Bar Down




Have a good time.

Jarmo Nikkanen
programmer