===[ Slidey ]=======================================================


    Slidey
        the Slidey page at BeBits 


===[ installation ]========================================================

	Unarchive this zip file anywhere on your harddrive and just double click on the executable file


===[ description ]========================================================

	This is a simple puzzle game for BeOS that emulates the plastic sliding block puzzle games
		that I used to enjoy playing with as a child.
	I originally wrote an implementation of this game for the Amiga back in the ealy '90's - the
		BeOS version was written from scratch in C++ to  take advantage of the BeOS APIs


===[ gameplay ]=========================================================

	The game should be fairly self explanatory - move the tiles around by clicking on them
	until the puzzle is in the correct sequence (and the empty space is in the botom right corner). 

	Game features user-choosable puzzle size (from 3 x 3 to 16 x 16), and also a best score feature.

	For a little bit of excitement, try dragging an image file onto the window from the Tracker ;)

	Tile borders can be toggled on/off, and puzzle can automatically be resized to the current image dimensions.


===[ history ]===========================================================

	v1.3 - 2001/03/11
		- v1.3 is final release
		- Slidey now has a cool icon (many thanks to Declan Kelly ) 
                   - "best score" feature now implememted (10 best scores for each puzzel size)
                        - including a "Show HiScores" window
                        (note: high scores only recorded for "square" puzzles, i.e. number of rows == columns)

	v1.2.1 - 2001/03/05
		- finally found a way to eliminate the (very annoying) flickering on window redraws and re-sizes
			(a big thank you to Stephan Assmus who pointed out the solution).
		(version 1.3 (featuring hi-score table) is almost ready, but I wanted to get this update out first)

	v1.2 - 2001/02/25
		- added a timer (see how long it takes to complete the puzzle)
		- border drawn around tiles is now optional (requested by Richard Foley)

	v1.1 - 2001/02/24
		PPC and x86 binaries in single archive
		(optional) "click" sound occurs when tiles are moved
		colour of blank tile changed to make image puzzles easier to play

	v1.0 - 2001/02/19 - first public release
		written from scratch for BeOS
		allows:  drag-and-drop of image files
			   puzzle sizes from 3 x 3 to 16 X 16


===[to do ]============================================================

	In no particular order (and if I can be bothered), I may decide to add the following:
	- a settings file (remember the size/location of window and previous images)
	- decent documentation in html
	- moving images-  i.e. video file puzzles ;-)


===[ feedback ]=========================================================

	Any comments, bug-reports, criticism or feature requests would be gladly received.

	Please send all feedback to marshy.



---[ NEWS ]------------------------------------------------------------------- 

    2001-03-11  - Release: Slidey v1.3 for BeOS

    2001-03-05  - Release: Slidey v1.2.1 for BeOS

    2001-02-25  - Release: Slidey v1.2 for BeOS

    2001-02-24  - Release: Slidey v1.1 for BeOS

    2001-02-19  - Release: Slidey v1.0 for BeOS

    2001-02-19  - Release: this page :)
    


=====================================================[ updated 2001-03-11 ]=== 


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