===[ Slidey ]=======================================================
Slidey
the Slidey page at BeBits
===[ installation ]========================================================
Unarchive this zip file anywhere on your harddrive and just double click on the executable file
===[ description ]========================================================
This is a simple puzzle game for BeOS that emulates the plastic sliding block puzzle games
that I used to enjoy playing with as a child.
I originally wrote an implementation of this game for the Amiga back in the ealy '90's - the
BeOS version was written from scratch in C++ to take advantage of the BeOS APIs
===[ gameplay ]=========================================================
The game should be fairly self explanatory - move the tiles around by clicking on them
until the puzzle is in the correct sequence (and the empty space is in the botom right corner).
Game features user-choosable puzzle size (from 3 x 3 to 16 x 16), and also a best score feature.
For a little bit of excitement, try dragging an image file onto the window from the Tracker ;)
Tile borders can be toggled on/off, and puzzle can automatically be resized to the current image dimensions.
===[ history ]===========================================================
v1.3 - 2001/03/11
- v1.3 is final release
- Slidey now has a cool icon (many thanks to Declan Kelly )
- "best score" feature now implememted (10 best scores for each puzzel size)
- including a "Show HiScores" window
(note: high scores only recorded for "square" puzzles, i.e. number of rows == columns)
v1.2.1 - 2001/03/05
- finally found a way to eliminate the (very annoying) flickering on window redraws and re-sizes
(a big thank you to Stephan Assmus who pointed out the solution).
(version 1.3 (featuring hi-score table) is almost ready, but I wanted to get this update out first)
v1.2 - 2001/02/25
- added a timer (see how long it takes to complete the puzzle)
- border drawn around tiles is now optional (requested by Richard Foley)
v1.1 - 2001/02/24
PPC and x86 binaries in single archive
(optional) "click" sound occurs when tiles are moved
colour of blank tile changed to make image puzzles easier to play
v1.0 - 2001/02/19 - first public release
written from scratch for BeOS
allows: drag-and-drop of image files
puzzle sizes from 3 x 3 to 16 X 16
===[to do ]============================================================
In no particular order (and if I can be bothered), I may decide to add the following:
- a settings file (remember the size/location of window and previous images)
- decent documentation in html
- moving images- i.e. video file puzzles ;-)
===[ feedback ]=========================================================
Any comments, bug-reports, criticism or feature requests would be gladly received.
Please send all feedback to marshy.
---[ NEWS ]-------------------------------------------------------------------
2001-03-11 - Release: Slidey v1.3 for BeOS
2001-03-05 - Release: Slidey v1.2.1 for BeOS
2001-02-25 - Release: Slidey v1.2 for BeOS
2001-02-24 - Release: Slidey v1.1 for BeOS
2001-02-19 - Release: Slidey v1.0 for BeOS
2001-02-19 - Release: this page :)
=====================================================[ updated 2001-03-11 ]===
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